Clans
Clan - is a formation of in-game community that will have a special game process controls and managements. Clans are often made for competitive or social reasons and allow players to work together in special clan matches or to gain more revenue.
User can create a clan for 5000 ZMA
Clan owner can:
get rewards from participants who joined clan (entry fee)
manage clan participants
upgrade clan rating 1 MTRG = 100 βοΈ
get daily reward
request and join clan battles
can't own or join more than 1 clan
Clan participant can:
get daily reward
upgrade clan rating 1 MTRG = 100 βοΈ
request and join clan battles
can't join more than 1 clan
Rating & Level
Clan starts from level 1. Level is based on clan rating. Every next level clan owner and participants will receive bonuses: more clan participants and better daily rewards. Clan rating based on sum of all user ratings + paid rating ( 1 MTRG = 100 βοΈ).
1
0 - 24.999
10
50 ZMA
1 inventory item
1 modifier, Level 1
2
25.000 - 49.999
20
75 ZMA
2 inventory items
1 modifier, Level 2
3
50.000+
30
150 ZMA
3 inventory items
1 modifier, Level 3
Π‘lan members can request a battle to another clan. To participate in the battle, you need to choose Zombie and inventory item (optionally). When a sufficient number of participants have been recruited from both sides, battle starts automatically .
To create battle, open opponent clan page and click "Request a Battle" button. Chose battle format (participants amount) and card rarity. Based on card rarity participants selecting zombie and inventory item.
Battle bets:
Common: 50 ZMA
UnCommon: 75 ZMA
Rare: 150 ZMA
Epic: 300 ZMA
The winner is chosen based on the characteristics of all selected Zombies and the unique properties of each inventory item that can change the course of the battle.
Every inventory item has special feature:
Bomb
Level 1
5
8
16% chance to break opponent's item
Level 2
6
8
20% chance to break opponent's item
Level 3
7
8
25% chance to break opponent's item
Shield
Level 1
8
8
+3 Γ count of opponent's Bow
Level 2
10
10
+3 Γ count of opponent's Bow
Level 3
12
12
+3 Γ count of opponent's Bow
Health
Level 1
8
8
+3 Γ count of opponent's Poison
Level 2
10
10
+3 Γ count of opponent's Poison
Level 3
12
12
+3 Γ count of opponent's Poison
Bow
Level 1
8
12
12 if sum of speed > opponent's
Level 2
10
14
14 if sum of speed > opponent's
Level 3
12
16
16 if sum of speed > opponent's
Sword
Level 1
10
10
Level 2
12
12
Level 3
14
14
Armor
Level 1
8
12
Level 2
10
14
Level 3
12
16
Potion
Level 1
8
12
+1 if sum of brain > opponent's
Level 2
10
14
+1 if sum of brain > opponent's
Level 3
12
16
+1 if sum of brain > opponent's
Poison
Level 1
-8
-13
minus pts. from opponent
Level 2
-10
-15
minus pts. from opponent
Level 3
-12
-17
minus pts. from opponent
After battle was finished prizes will be distributed between winner side and losers lost their zombies that were attached. Items will have -1 capacity.
Rating bonus
*highest clan rating gives highest rewards per battle
0 - 1000
8 / -8
8 / -6
8 / -4
8 / -2
1001 - 5000
10 / -12
10 / -10
10 / -8
10 / -6
5001 - 10000
12 / -16
12 / -14
12 / -12
12 / -10
10001...
14 / -20
14 / -18
14 / -16
14 / -14
Rating bonus also depends on battle rarity
common
-
uncommon
+2
Rare
+5
Epic
+10
Last updated