Lands
Last updated
Last updated
First of all you'll need a Land. From each piece of land you can mint a certain number of zombies every day (once every 24 hours).
There are four types of Land:
Micro: 1
zombie/day. You can mint only one Micro Land for 0.01 USDT per account. Itβs a demo land - you canβt sell it in a market. This type is limited by 49,999 Lands and contain limited zombies resource (only 30 per account).
Small: 2
zombies/day. This type was limited to 9,999 Lands.
Medium: 4
zombies/day. This type is limited by 5,999 Lands.
Large: 8
zombies/day. This type is limited by 1,999 Lands.
Your Monsters can discover your Lands and have a chance to find some goods. Monster can discover your lands every 12 hours.
Each Land have limited resources and based on Land type you can discover:
Micro: no discover events.
Small: 59 discover events.
Medium: 139 discover events.
Large: 299 discover events.
Also your Lands have different regions for discover (Simple Adventure, Hard Adventure and Extreme Adventure). More dangerous areas contain more resources and better modifiers, but your monster is more likely to be killed or wounded.
Depend on selected Monster Card Rarity, you will receive different modifier levels, found inventory items amount or ZMA tokens will be multiplied (as described below).
Possible discover event results:
Found zombie modifiers to improve your Zombies. Depend on selected Monster Card Rarity you will receive 1 item with different level: Health
, Attack
or Brain
.
Each level increase the corresponding characteristic: Level 1: +5 Level 2: +10 Level 3: +15
Found inventory item that can be used in Battle Arena: Bomb
, Bow
, Sword
, Armour
, Shield
, Health
, Potion
or Poison
.
Found resources that will be automatically converted to ZMA tokens. Depend on your monster Card Rarity you can receive from 50 to 400 ZMA.
Wounded by hunters (your Monster donβt be able to fight or discover lands next 48 hours).
Killed by hunters.
Nothing found.
Simple Adventure
Hard Adventure
Extreme Adventure
Found zombie modifiers**
12%
18%
22%
Found inventory item**
10%
15%
20%
Found resources (ZMA tokens)**
11%
16%
24%
Nothing found
60%
39%
17%
Wounded by hunters*
5%
9%
12%
Killed by hunters*
2%
3%
5%
** Depend on selected Monster Card Rarity you can receive different Modifier level. Inventory items count and ZMA tokens will be multiplied by follow rules:
Card Rarity
ZMA Multiplier
Inventory Multiplier
Modifier
Common
x0.5
x1
Level 1
UnCommon
x1
x1
Level 1
Rare
x2
x2
Level 2
Epic
x4
x3
Level 3
Found ZMA tokens example:
Example 1: You sent Common monster to Simple Adventure and found ZMA.
You receive 100 ZMA
* 0.5
(Card Rarity multiplier) = 50 ZMA.
Example 2: You sent Epic monster to Extreme Adventure and found ZMA.
You receive 100 ZMA
* 4
(Card Rarity multiplier) = 400 ZMA
.
Found Inventory items example:
Example 1: You sent Common monster to Simple Adventure and found Inventory item.
You receive 1
(Card Rarity multiplier) = 1 item
.
Example 2: You sent Rare monster to Extreme Adventure and found Modifiers.
You receive 1
(Card Rarity multiplier) = 1 modifier (Level 2)
.
Example 3: You sent Epic monster to Extreme Adventure and found Inventory item.
You receive 3
(Card Rarity multiplier) = 3 items
.